Far Cry 6 won't require a high-end PC to play | PC Gamer - rodriguezyeassuileat
Far Cry 6 won't require a high-end Microcomputer to play
With Far Cry 6 now just over a month departed, it is at one time again clock for PC gamers everyplace to grapple with the age-old interrogative sentence, "Volition this good new game run on my automobile?" Ubisoft unveiled the formalised organisation requirements today, and the redeeming news is that for well-nig of us, the answer to that question is, "Actually, yes."
Confessedly you're not going to get the most mind-thawing optic confect ever at the bottom remainder of the scale, merely 30 fps at 1080p is perfectly playable. That's what you'll get with the stripped-down spec:
1080p, 30 FPS, DirectX Raytracing Off
- C.P.U.: AMD Ryzen 3 1200 3.1GHz or Intel i5-4460 3.2GHz
- GPU: AMD RX 460 4GB operating theatre Nvidia GTX 960 4GB
- RAM: 8GB (Dual-transport mode)
- Storage: 60GB HDD (SSD Recommended)
Of track, if you have Thomas More horsepower nether the hood, you'll be able to do more with IT.
1080p, 60 FPS, DirectX raytracing off
- CPU: AMD Ryzen 5 3600X 3.8GHz or Intel i7-7700 3.6GHz
- GPU: AMD RX VEGA64 8GB surgery Nvidia GTX 1080 8GB
- RAM: 16GB (Dual-channel mood)
- Storage: 60GB HDD (SSD Suggested)
1440p, 60 FPS, DirectX raytracing off
- CPU: AMD Ryzen 5 3600X 3.8GHz Oregon Intel i7-9700 3.6GHz
- GPU: AMD RX 5700XT 8GB or Nvidia RTX 2070 Super 8GB
- RAM: 16GB (Dual-channel mode)
- Storage: 60GB HDD (SSD Recommended) + 37GB for HD textures (optional)
1440p, 60 FPS, DirectX raytracing on
- Storage: 60GB HDD (SSD Recommended) + 37GB for HD textures (optional)
- CPU: AMD Ryzen 5 5600X 3.7GHz or Intel i5-10600 4.1GHz
- GPU: AMD RX 6900XT 16GB or Nvidia RTX 3070 8GB
- RAM: 16GB (Dual-channel mode)
4K, 30 FPS, DirectX raytracing along
- CPU: AMD Ryzen 7 5800X 3.7GHz or Intel i7-10700k 3.8GHz
- GPU: AMD RX 6800 16GB or Nvidia RTX 3080 10GB
- RAM: 16GB (Treble-channel mode)
- Storage: 60GB HDD (SSD Recommended) + 37GB for HD textures (optional)
The PC translation of Far Cry 6 will also support uncapped framerates, widescreen and multi-monitor setups, "in-depth customization options," AMD FidelityFX Super Resolution, a built-in benchmarking to a fault, and other advanced options.
Remote Cry 6 is set to launch on October 7 and disdain what Giancarlo Esposito may have told you, his character Anton Castillo is very definitely a bad blackguard. You can get a closer look at what's in memory during your excursion to the island of Yara in our recent hands-connected prevue.
Source: https://www.pcgamer.com/far-cry-6-wont-require-a-high-end-pc-to-play/
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